Star Trek sold out at iTunes Store?

UPDATE March 26: After nearly a two month stint of being offline at the iTunes Store, the Star Trek TOS is back. The complete first season is available in its original broadcast form. Additionally, newly remastered episodes from the first season are available in their own section. iTunes is still the only source for them in their uncut form.

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star trek on itunes

Star Trek tv shows are suddenly missing from the iTunes Store. Both the Original Series and Enterprise are completely gone. The movies are still there though. I wonder what’s up with that.

A quick scouring of the internet doesn’t turn up any information, so who knows.. Maybe the store is just out of stock… 🙂

Seriously though, this is surprising. I don’t have any figures, but I bet the shows were selling well. Especially the new remastered episodes that were available. The iTunes Store was the only place to download uncut versions of select remastered episodes.

According to the boards at startrek.com, the eps were pulled for a “technical reason.” We’re left to speculate what that actual reason was, but it would be pretty swell if CBS and Apple were building a Star Trek portal/store-within-a-store/wormhole inside iTunes.

In defense of digital music files

Volkher at livingwithmusic posted the other day a rather thoughtful treatise against digital music files as a medium. He does a good job of bringing up all the relative shortcomings of abandoning physical media, including the effort required to encode/download and properly organize/tag files as well as the burden and cost that goes into storage and preventative backups. And he’s right on the money about picking an audio format that may or may not be around for the long haul.

It’s a valid argument; you should go read it. But as one of those “young folks” who’s been living with mp3s and related files for 10 years now, I’d like to offer a friendly rebuttal, because digital music files do have much to offer, despite the occasional hassle.

Firstly though, I’m going to side-step rights-management and other DRM-related issues. It’s quite possible to build a large collection of digital music and never touch the stuff. Plus, with all the talk lately about eliminating DRM from the marketplace entirely, it may well not be an issue in the near future.

Carrying on then, why embrace digital music? In my case, the number one reason is convenience and flexibility. Using iTunes, it only takes a handful of clicks to set up a playlist that will last all day. That playlist will only include songs that I like, ignoring ones that I might not care for. I can listen to one hundred different artists as easily as I can listen to Radiohead’s complete discography, including live shows and unofficial tracks. No need to organize or hunt for physical CDs, or interrupt the music to change discs or skip ill-favored songs.

With some extra up-front effort and Smart Playlists, I can turn my library into a self-refreshing and randomized jukebox that I can assume control of at any moment. With an iPod, I can take it all with me, wherever I go. It truly is awesome stuff.

Another reason I enjoy digital music is the physical space savings. I still have a large number of CDs, even though the vast majority of my music listening is done via iPod or iTunes. Finding a place to put all of those discs has proved challenging and, after 19 months of living at my current house, most of them are still boxed up and hard to access. That’s fine though; they can stay in the garage/closet/attic because I already have everything I need on my hard drive.

Additionally, expandability is a significant motivation for taking to digital music. As a physical collection grows, the tyranny of the shelf kicks in, which ultimately limits the collection’s size and imposes increased time-overhead on organization and media retrieval. iTunes offers no practical limit to the number of songs it can manage. Hard drive space and memory are the only true limitations (though a computer’s processor speed can become an issue, especially if there are a large number of live-updating Smart Playlists). Currently, I’m storing about 18,000 files (between my library and my wife’s) + a backup drive in the same physical space as about 6 CDs. I could double the amount of songs and hardly use any more desk space.

Of course, this digital utopia is not without its pitfalls, many of which Volkher mentioned. Number one, by far, is data security and integrity. Hard disk drives are notorious for failing, whether though a mechanical fault or corrupted disk header. And they usually fail inexplicably and at exactly the wrong moment.

A hard drive crash can obliterate a library of thousands in an instant, often with no warning whatsoever. I know; it’s happened to me on multiple occasions. By contrast, a scratched CD might lead to the loss of that CD and nothing more.

Thus, a workable, redundant backup system is necessary to protect against irrevocable and irrecoverable catastrophe. The cost and effort of doing that, of course, increases with the amount of data to be backed up. A 10GB library is easier to deal with than a 100GB.

In his post, Volkher posits a figure of one terabyte of digital music, once all is said and done and a large collection is encoded and/or downloaded. But is that a meaningful gauge? Just how much music will fit in a terabyte?*

  • At 128kbps, the bitrate of standard iTunes-purchased AAC files, one terabyte is 18,641.35 hours / 776.73 days / 2.12 years of non-stop, continuous music listening.
  • At 191kbps, the average bitrate in my library, one terabyte is 12,492.63 hours / 520.53 days / 17.1 months of continuous listening. That number is about 11 times the size of my current library.
  • Suppose you’re a true audiophile and only deal with lossless encoding, such as FLAC or Apple Lossless format. The average bitrate of all the lossless songs in my library is 728kbps, which is still nearly 3,277.6 hours / 136.6 days / 4.48 months worth of continuous audio.

*these numbers do not take into account file overhead, album art, etc. However, it seems pretty clear that one terabyte will hold a lot of music.

You’d have to own a seriously HUGE collection (roughly 4000 full-length CDs, lossless compression; 7500 CDs, extreme quality 320kbps mp3s) before a terabyte is a serious option for the working copy of your library. I know there are people who can claim those numbers, just not the vast, vast majority of music listeners.

Heck, I consider myself a respectable avid collector/listener/explorer of music and it took me a full year to listen to each and every song in my library, a library that is the equivalent of ~1400 full-length records.

Hard disk storage is cheap and getting cheaper. Practically speaking, two 500GB drives would sufficiently provide enough storage for a live copy and backup of all but the most copious of collections. Add a third for redundancy, if you’re paranoid. At $230 a piece as I write this, the cost of the drives compares favorably to all the shelving and organizational furnishings needed to manage a large physical collection, even those from IKEA.

Which brings me back to physical space savings: how does one translate a digital library into a physical space? Let’s use numbers from my library to hazard a guess. A trusty ruler tells me that a standard CD jewel case measures 11mm thick: a “CD unit” for this purpose. FreeDB tells me that the median number of songs per CD is 12 (with an average of 13). Therefore, I can estimate that each song on a CD takes up .917mm of physical space. Applied to iTunes, the 14,554 songs in my library would use up the equivalent of 1443 “CD units” or 15,872mm or 52.1 feet of “shelf space.”

That number is based on the assumption that a digital library consists entirely of full CDs. When considering partial albums and single tracks, the space savings is even greater. The single track of Nate Dogg and Warren G’s Regulate in my library actually saves me the full 11mm of space rather than .917, since I don’t have to own the full album just to have that one song.

Despite my continued devotion to the digital music scheme, I must admit that I do miss some of the concrete and tactile aspects of handling a physical record or compact disc: album art, liner notes the satisfactory “click” of snapping a disc into place and-contrary to what I’ve said above-the awesome feeling of standing back and viewing a neatly organized array of records on shelf after shelf. But at this point, for me, it’s all digital and there’s no going back.

Volkher goes on to discuss the inherent uncertainty of choosing an audio file format that may or may not be in use and supported by audio devices in times past the immediate future. And he’s got a valid point. I know from experience. Long ago, a portion of my digital music collection was in the MP2 format, which was largely made defunct by the growth of MP3 tools and players. The death knell for me was the iPod. I was dismayed when I bought my first one and discovered that it didn’t support MP2, forcing me to convert those portions of my library into something more usable.

So futureproofing is an ever-present concern. But, like the compact disc and vinyl record, there’s no reason to believe that mass-market digital formats won’t be around for a very long time. The use of MP2 was never really widespread. MP3 and AAC however have users in the tens of millions. Many people and many companies have invested a lot of resources into those formats. They’re not going to die any time soon. In fact, the patents on the MP3 format begin to expire in 2011, just 4 years away. I’d wager that individuals, corporations and open source communities will have a field day with it in short order, continuing to breathe life and support into software and hardware for decades.

Look at the passion with which gamers and code archivists continue to resurrect, port and support obsolete games. Just yesterday I ran across a 30+ year old command-line game called Super Star Trek that certainly would not be playable on today’s technology. But thanks to the efforts of a dedicated user, there is now a refreshed version for Mac OS X, Windows, Linux, OS/2 and DOS.

Likewise, I expect that in three decades time, I will fully be able to enjoy my collection, no matter what size it has expanded to. I believe that the flexible nature of software will make it easier to maintain support for these formats as they age, unlike hardware-dependent media (I’m looking at you, reel-to-reel, 8-track and increasingly, cassette tapes).

The fact that I was able to easily convert my MP2 files to MP3 is a strong argument for digital files. Just try converting a reel-to-reel tape without a reel-to-reel player.

I admire Volkher’s decision to keep his music in the real world; I know there’s no better feeling than finding an old, rare, long-sought-after gem. But for me, the future is all digital. It has its trappings, but they are easy to overcome. The rewards outwiegh the risks.

So, now if you’ll excuse me, I have a playlist to build.

mp3 waveform

iTunesRegistry is now open source

itunesregistry

The ultimate in iTunes statistics and library analysis is once again live and on faster/better hardware. Yes, my music-listening friends, the iTunesRegistry is back and better than ever.

Faster processing, more graphs, interesting facts. The works.

It’s open source to boot. The site runs on PHP+MYSQL and now you too can grab the code, muck with it and enhance it on your own. Mac users can probably run it locally using their built-in versions of Apache.

If you’ve not seen the site before, head on over and create an account. Then upload your iTunes XML and let the statistics begin!

Do you know who Prince is? Good.

prince rocks our socks at the superbowl. best show ever?

OK. I like Prince; let’s just set that on the record. But after the recent Superbowl Halftime show, my respect for the man just tripled. I swear that was the best halftime show in recent memory, and possibly ever. Certainly much better than anything offered in the past few years, especially 2004’s infamous profligacy.

Prince’s performance was showy, but tasteful, spectacular, but not gaudy or opulent. But most importantly, his show reminded me of just how well he can handle an axe. Prince, as a celebrity and iconoclast, is notorious for many things, but one fundamental attribute that often gets overlooked is his mad skill on the guitar. Despite being noteworthy for it, few people when asked about the musician, would say “Oh yeah, he’s that great guitar player.” I’ll be sure to bring that little tidbit up in future conversations about him.

The show had everything: his trademark showmanship, an enthusiast crowd, excellent production values awesome stage and pyrotechnics, and a top-shelf marching band adding copious amounts of soul. But it was the eclectic and quite surprising set list that made the show: a medley of cover songs and a to-die-for rendition of Purple Rain.

And really, it was the out-of-character selection of cover songs that truly made the show unique. We will Rock You, and All Along the Watchtower I can understand; those are classic standards these days. But watching Prince play Proud Mary, well, that was pretty much mind-blowing. But of course, the biggest surprise of the night was hearing a song that is far too new to be considered a classic, and not new enough to be considered a recent hit: Foo Fighters’ Best of You from 2005’s In Your Honour. A high honor, indeed, for Dave Grohl and the Foos, but it kinda validates some of my past criticism of the band.

Then there was the grand finale: Purple Rain in the pouring rain, a more perfect setting could not have been found. And that silhouette pretty much sums up The Artist himself, projecting himself larger than life.

If you missed the show or just want to relive the experience, check out this video. Do it quick before the NFL has it pulled off the site.

Speeding up podcasts:
Listen to more, faster – Part 1

Part of the Faster Podcasts Series

  1. Speeding up podcasts:
    Listen to more, faster – Part 1
  2. Speeding up Podcasts part 2:
    Using Audacity to speed up MP3s
  3. Speeding Up Podcasts part 3: Make Yourself an Audiobook

faster podcast

The first in a multi-part series dealing with speeding up the play rate of podcasts so you can listen to them faster and fit more subscriptions into your schedule. Part One: The problem at hand and a simple computer-based solution.

UPDATE: Toward the end of this article, I point to some scripting techniques to automate the acceleration of podcasts with QuickTime. Well, Mac users, it’s your lucky day because I went ahead and complied an AppleScript that opens a selected podcast in QuickTime Player and allows you to set the playback rate. I’ve taken to calling it PodFast. Download it.

Dilemma

After about a year on hiatus, I recently got back into the swing of listening to podcasts. The podcastosphere has exploded in the past twelve months and beyond old favorites such as Sound of Young America and EscapePod, everyday seems to introduce me to new, awesome content. There’s Grammar Girl’s writing tips, and Darker Projects’ Section 31 adventures, the WordPress community podcast, foreign languages, and NPR as well as many more news, education and entertainment podcasts. Heck, even the U.S. Department of State has a podcast.

With all that good stuff, it’s easy to become a podcast junkie at the expense of your music, books, magazines, TV, movies, pets, friends, family and career.

With each compelling episode, you crave more and more, to the point where they start to seriously suck up your time. While some, like Grammar Girl’s, only run about 5 minutes, the average length of a podcast episode ranges from 20 to 40 minutes. Some podcasters are aware of the time burden that a podcast can create, but even those who try to produce short episodes tend to drastically underestimate the amount of time needed to convey all the info they wish.

Solution: Speed it up.

Most recorded media can be sped up by a few percentage points without any perceptible change. Depending on the particular characteristics of the sound, podcasts of spoken word can usually maintain their intelligibility at significantly higher increases. The iPod’s built-in accelerator increases playback in real-time by 20% without changing the pitch or interfering with the ability to understand what is being said (though it does falter when dealing with low, muffled voices).

That’s great if you happen have a later-generation iPod. But not everyone does, so I would suggest to all podcast producers that time compressing your episodes by 5-10% has its benefits. For podcasters there’s smaller files and less bandwidth used, and subscribers enjoy faster downloads and shorter listening times.

While some podcasters might adopt that practice, it is probably never going to become widespread. So lets us take an end-user centric approach. What solutions exist to speed up a podcast once it is downloaded?

Computer-bound playback

quicktime logo
A lot of people listen to podcasts while sitting at their computer. The iTunes program itself, unfortunately, has only one speed: normal. When you press play, what you hear is what you get. You’re stuck with whatever the podcaster uploaded, whether it’s spoken with perfect tempo or with an agonizingly slow drawl. There’s just no option to adjust the speed on either a global level or for individual tracks.

QuickTime Player however, does allow you to easily change the playback rate in real-time. You can speed through filler material as effortlessly as you can slow down complicated sections (especially useful for foreign language podcasts). QT Player has the additional advantage of supporting video podcasts, so you can adjust the play rate of those as well. Currently, no portable player can do that.


click to see larger

To open a podcast file in QuickTime Player, select its entry in iTunes’ Podcast panel. On Mac OS X, select “Reveal in Finder” from the File menu (command R). On Windows, select “Show in Windows Explorer” from the file menu (control R). You can then drag the mp3 to QuickTime Player.

QuickTime is required by iTunes, so if you have it installed, then you already have QuickTime. To access playback options, select “Show A/V Controls” from the Window menu.

Scripting

You can streamline the process of getting the files into Quicktime by using some of these scripting techniques at MacOSXHints.com. They include ways to automatically set the playback speed when the file is sent to QuickTime and increase the file’s play count so that iTunes will continue to download fresh episodes. It’s mostly AppleScript for the Mac, but there is one JavaScript for Windows option.

If you use iTunes to manage your podcast subscriptions and downloads and do most of your listening while working at your computer, then QuickTime is pretty much the most simple, best way to speed up that process.

But what if you use an iPod or other mp3 player to make your podcasts portable? There are a couple methods for accelerating your listening on-the-go. Try this one.

Chemical Brothers – Star Guitar video: Cleverly Hypnotic

In addition to their world-sized beats, The Chemical Brothers are generally known for their world class videos. I stumbled across this video to Star Guitar from the duo’s 2002 release Come With Us while perusing the ol’ Google Video/YouTube library this afternoon and was quickly fascinated.

It was directed by noted film dude Michel Gondry, who’s done some impressive work, including intriguing videos for Bjork, Beck, Radiohead and many other musicians, as well as numerous innovative television commercials. But he’s also responsible for pioneering “bullet time” cinematography, so negative points there.

Of course, the concept of synchronizing visuals with the rhythm of music isn’t exactly new, but the execution here is clever. Though by the end of minute three, you’ve pretty much gotten the point and are ready to move on.

Star Guitar is an awesome song and the video is pretty cool, so enjoy it:

star guitar at itunes store

come with us at amazon

Susumu Yokota – Symbol: Classical Mashups

Ah, it’s been a while since we actually talked about music here at tunequest, so let’s pick up where we left off: Susumu Yokota. I recently posted about my discovery of his music via an Amazon recommendation for his 2001 exploration of ambient minimalism, Grinning Cat (perhaps a reference to Alice in Wonderland?). Having piqued my interest to the extreme, I started researching the man and his work.

His style is as varied as he is prolific. Indeed, one recurring thread in my reading was that Yokota cannot claim a definitive fan following because, despite his obvious talents and aptitudes, he never sticks around in any particular musical form long enough to create an authoritative body of work, becoming more an admired dabbler than a respected icon.

Yet, from everything I’ve heard, Yokota’s abilities transcend form, appealing to a more fundamental level of music appreciation. No matter what he’s doing, there’s a layer of genius to it that overrides the superficiality of style. It doesn’t matter that each record varies stylistically because the underlying music is simply wonderful. Of course, I say that having listened to only two of his records, but it is an opinion that will inform my reactions as I delve further into his repertoire.

Having previously covered Grinning Cat, I turn my attention to Yokota’s 2005 record, Symbol. Of all the choices in Yokota’s catalogue, I was drawn to this one solely by its album cover: a tightly cropped portion of John William Waterhouse’s Hylas and the Nymphs, which happens to be a favorite painting in my house.

I can’t help but wonder how the myth of Hylas relates to these recordings. Perhaps the closely cropped image is itself a symbol. Like the nymphs of lore, these songs are lush, alluring, temptuous; and if one is not careful, one could easily become lost with them. I’ll buy that; this album is nearly bliss.

Artwork aside, like Grinning Cat, this record could hardly get more beautiful, but where the previous record exists to slowly percolate its sound, Symbol fills the air with atmosphere and a subtle aura of exuberance. Each of the thirteen songs on the album is teeming with compositional splendor.

That splendor is due in no small part to Yokota’s generous sampling of classical music, which forms an orchestral underpinning of the entire experience. It is one of the most intriguing things I’ve ever heard. Classical music tends to be in its own world, distinct from the “lowly” place of popular music, so it’s fascinating to hear what are essentially classical music mash ups.

Off the top of my head, there’s Boccherini’s Celebrated Minuet, Debussy’s Clair de Lune (multiple times), Holst’s Jupiter (from The Planets), Mussorgsky’s Night on Bald Mountain and several brief samples of Rimsky-Korsakov’s Flight of the Bumble Bee.

Even though I do appreciate the crashing of the classical gate, I also find it interesting that Yokota chose relatively popular works from which to sample. I suppose that with a concept such as this, recognizable pieces lower the barrier of entry for the casual listener, one who’s probably not very familiar with all that classical has to offer. At least there’s no Ode to Joy or Eine Kleine Nachtmusik.

In the end, Symbol is masterpiece and it excites me even further as I look forward to my next Susumu Yokota record.

For your listening pleasure, the third song from Symbol, Traveller In The Wonderland:

[audio:070123TravellerInTheWonderland.mp3]

Bonus points to anyone who can identify all the classical pieces used in it. I’ll get you started: the song opens with Celebrated Minuet.